Informal education approaches such as science camps have been used to promote interest in STEM fields for pre-college students. This paper presents the evaluation of outcomes of a computing outreach initiative targeting middle school aged girls from populations currently underrepresented in STEM.
Archives for January 2020
Innovative VR-Based Research to Develop Intuitive Human Computer Interaction
This paper explains the design of a prototype desktop and augmented Virtual Reality (VR) framework as a medium to deliver instructional materials to the students in an introductory computer animation course.
A Pattern Recognition Framework for Embedded Systems
Embedded systems often implement behavior for common application domains, such as the control systems domain or the signal processing domain.
Project-Based Courses for B.Tech. Program of Robotics in Mechanical Engineering Technology
Robotics program at many Colleges has continued to become more and more popular. However, the students of the Bachelor of Technology (B.Tech.) program of robotics in the Mechanical Engineering Technology (MET) are facing three difficulties: (1) Weak fundamental knowledge related electrical engineering (EE), computer science (CS) and information technology (IT); (2) Difficulty in understanding the advanced concepts and theories of robotics; (3) Limited robotics class hours. Therefore, devising a series of appropriate robotics classes for the MET program is desirable.
Improving Student Success by Being Automatically Personal
This paper describes the development and use of “automatically-personal e-mail” routines allowing one to send interpretive e-mails to one’s class based on clicking a command in an Excel grade book.