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ASEE Computers in Education Journal

ASEE's Computers in Education Journal

  • Current Issue
    • Implementation of Lessons Learned to Simulation-Based Reflection in a Digital Circuits Course
    • Generating a Classroom Pulse from Active Windows on Student Computers
    • Mobile Applications to Measure Students’ Engagement in Learning
    • Use of Open-source Software in Mechatronics and Robotics Engineering Education – Part II : Controller Implementation
    • Science Teachers’ Perceptions and Attitudes towards the Integration of Digital books in their Classes
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Archives for March 2021

Teaching Signal Processing Applications using an Android Echolocation App

Locating a Chair

An Android application that realizes an audible version of echolocation has been implemented. Bundled within the app are videos, notes, problems, and discussion questions, thus creating an “eModule”.

Educational Challenges Presented by COVID-19 at Technical Colleges Offering Aviation Maintenance Technology Program

Aircraft Wing and Engines

In mid-March, many schools in the United States were forced to stop teaching in-person classes and switch to an online format due to the COVID-19 pandemic; as a result, teachers had to quickly implement new technologies and instructional strategies in the classroom. This rapid pandemic response especially affected teachers and students in Aviation Maintenance Technology (AMT) programs around the country as AMT instruction is inherently hands-on in nature.

Multi-Year Case Study in Blended Design: Student Experiences in a Blended, Synchronous Distance Controls Course

Course Schedule

This case study combines two primary areas of literature, blended learning and synchronous distance instruction. The literature provides various interpretations and definitions of blended learning. We define blended learning as a classroom learning model that integrates in-person and online asynchronous instruction with reduced time in class.

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Recent Articles

  • Implementation of Lessons Learned to Simulation-Based Reflection in a Digital Circuits Course
  • Generating a Classroom Pulse from Active Windows on Student Computers
  • Mobile Applications to Measure Students’ Engagement in Learning
  • Use of Open-source Software in Mechatronics and Robotics Engineering Education – Part II : Controller Implementation
  • Science Teachers’ Perceptions and Attitudes towards the Integration of Digital books in their Classes
  • Active Learning Techniques in Digital Design Education for Engineering Technology Students

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