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ASEE Computers in Education Journal

ASEE's Computers in Education Journal

  • Current Issue
    • Implementation of Lessons Learned to Simulation-Based Reflection in a Digital Circuits Course
    • Generating a Classroom Pulse from Active Windows on Student Computers
    • Mobile Applications to Measure Students’ Engagement in Learning
    • Use of Open-source Software in Mechatronics and Robotics Engineering Education – Part II : Controller Implementation
    • Science Teachers’ Perceptions and Attitudes towards the Integration of Digital books in their Classes
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Archives for July 2021

Using MULTISIM software as a replacement or supplement for physical labs

The article presented here demonstrates using MULTISIM as an educational tool to enhance student learning process by discussing the use of MULTISIM for teaching basic electrical circuits consisting of analysis of Series-Parallel Circuits, Superposition Theory, Thevenin Theory and Norton Theory. The article presented here discusses using the software as an aid to check the intermediate steps of hand calculation techniques that must be used if no computer software were being used.

Learning Analytics of Outcomes-Based Engineering Programs’ Data

In the recent years, learning analytics is attracting attention in tertiary education sector. This paper presents a case study of applying learning analytics approaches to discover knowledge from Outcome Based (OB) engineering programs’ data. More specifically, Association Rule Mining approach is applied to a dataset extracted from the Self-Study Reports of 152 engineering programs accredited by American Board of Engineering and Technology (ABET)

COVID-19 Technology Student Success Challenges : Influence of Tools and Strategies

COVID-19 brought rapid and substantial change to course formats as colleges and universities transitioned from on-campus to online instruction to mitigate the spread of the pandemic. While faculty and administrators sought solutions to maintain instructional quality and student success, students endeavored to adapt to the changes.

gruepr, a Software Tool for Optimally Partitioning Students onto Teams

This paper describes a new software tool named gruepr, written in C++ by the author. The code has been released under an open source license, and both the code and compiled binaries with a modern, graphical user interface for Windows and macOS have been made freely available

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Recent Articles

  • Implementation of Lessons Learned to Simulation-Based Reflection in a Digital Circuits Course
  • Generating a Classroom Pulse from Active Windows on Student Computers
  • Mobile Applications to Measure Students’ Engagement in Learning
  • Use of Open-source Software in Mechatronics and Robotics Engineering Education – Part II : Controller Implementation
  • Science Teachers’ Perceptions and Attitudes towards the Integration of Digital books in their Classes
  • Active Learning Techniques in Digital Design Education for Engineering Technology Students

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