This paper is archived under Volume 7 / Number 1 (January – March 2016).
Archives for 2016
Analysis of the Impact of 3D Technology in STEM-Based Courses: Specifically Introduction to Engineering Courses
This paper is archived under Volume 7 / Number 1 (January – March 2016).
Real-Time 3D Reconstruction for Facilitating the Development of Game-Based Virtual Laboratories
This paper is archived under Volume 7 / Number 1 (January – March 2016).
Exploring Undergraduate Students’ Computational Literacy in the Context of Problem Solving
This paper is archived under Volume 7 / Number 1 (January – March 2016).