COVID-19 brought rapid and substantial change to course formats as colleges and universities transitioned from on-campus to online instruction to mitigate the spread of the pandemic. While faculty and administrators sought solutions to maintain instructional quality and student success, students endeavored to adapt to the changes.
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This paper describes a new software tool named gruepr, written in C++ by the author. The code has been released under an open source license, and both the code and compiled binaries with a modern, graphical user interface for Windows and macOS have been made freely available
An Android application that realizes an audible version of echolocation has been implemented. Bundled within the app are videos, notes, problems, and discussion questions, thus creating an “eModule”.
In mid-March, many schools in the United States were forced to stop teaching in-person classes and switch to an online format due to the COVID-19 pandemic; as a result, teachers had to quickly implement new technologies and instructional strategies in the classroom. This rapid pandemic response especially affected teachers and students in Aviation Maintenance Technology (AMT) programs around the country as AMT instruction is inherently hands-on in nature.
This case study combines two primary areas of literature, blended learning and synchronous distance instruction. The literature provides various interpretations and definitions of blended learning. We define blended learning as a classroom learning model that integrates in-person and online asynchronous instruction with reduced time in class.